ch-ch-check it.
Jack and I have been working on this all night. Not 100% done yet.. but it’s come a long way. The paper is cool. The fans are cooler (but annoyingly so. You can disable them with ‘f’).
There’s quite a lot we can do with the map. We can do all sorts of things with the visuals (I’m thinking of creating a tiny floating paper object, which ‘snaps’ off the paper and flies away)
And more importantly, we can try to make a more interesting & perhaps dynamic map. Chuck some obstacles in there.. Jack’s day night thing could be turned into an actual desk lamp. Fan?
The more stuff we get done on the map, the better it’ll look.. and the more interesting our AI can be. More things to learn, interact with, etc..
Anyway, check out the code.
Ben.
P.S. Jack, Igor suggested we try masks. Gives us more control, so I’ve had to redo your images as masks. Also, it’s not going to be hard at all to make stages of paper eating. So we should do that, maybe at 0(done), 75,150,255(done).. While it may look good now when they eat heaps fast.. it might look a little strange when the square suddenly disapears when eating normal speed. Anyway, plenty of stuff to work with 🙂